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19 Cards in this Set

  • Front
  • Back

1. Which of the following software engineering methodologies is the most rigid?




A. Incremental model


B. Waterfall model


C. Extreme programming


D. Evolutionary prototyping

B. Waterfall model.

2. Which of the following is a notational system for representing object-oriented designs?




A. UML


B. Structure charts


C. Modular designs


D. Dataflow diagrams

A. UML.

3. Which of the following is an attempt to construct software from off-the-shelf components as is done in other engineering fields?


A. Extreme programming


B. Evolutionary prototyping


C. Component architecture


D. Open-source development

C. Component architecture.

4. Which of the following is most likely an example of a one-to-one relationship?




A. Subscribers and magazines


B. Birth dates and people


C. Planets and their moons


D. Dinner guests and table settings

D. Dinner guests and table settings.

5. Which of the following is most likely an example of a many-to-many relationship?




A. Subscribers and magazines


B. Birth dates and people


C. Planets and their moons


D. Dinner guests and table settings

A. Subscribers and magazines.

6. Which of the following is not a feature of UML?




A. Use case diagrams


B. Class diagrams


C. Dataflow diagrams


D. Sequence diagrams

C. Dataflow diagrams.

7. The use of design patterns in software engineering was adopted from what other field?




A. Business administration


B. Architecture


C. Biology


D. Chemistry

B. Architecture.

8. Which of the following is a form of glass-box testing?



A. basis path testing


B. Boundary value analysis


C. Beta testing

A. Basis path testing.

9. Which of the following is a means of controlling the complexity of a software system?




A. CRC cards


B. Modularity


C. Specifications


D. Beta testing

B. Modularity.

10. Which of the following is a way of testing the design of a software system?




A. Entity-relationship diagram


B. Class diagram


C. Structure chart


D. Structured walkthrough

D. Structure walkthrough.

11. Which of the following is not related to the others?




A. Structure Chart


B. Imperative paradigm


C. Class diagram


D. Procedure

C. Class diagram.

12. Which of the following is the method proposed by UML for representing sequences of communication between objects?




A. Class diagram


B. Use case diagram


C. Sequence diagram


D. Generalization

C. Sequence diagram.

13. Which of the following is not represented in a class diagram?




A. Generalizations


B. The methods within a class


C. The attributes within a class


D. The number of instances each class will have

D. The number of instances each class will have.

14. Which of the following is least related to the Pareto principle?




A. When it rains, it pours.


B. Birds of a feather flock together.


C. Better late than never.

C. Better late, than never.

15. The Pareto principle is traditionally applied during which phase of software development?




A. Analysis


B. Design


C. Implementation


D. Testing

D. Testing.

16. Which of the following is the oldest approach to software development?




A. Component architecture


B. Waterfall model


C. Open-source development


D. Extreme programming

B. Waterfall model.

17. Which of the following is not a tool for designing modular systems?




A. Structure charts


B. Data dictionaries


C. Class diagrams


D. Sequence diagrams

B. Data dictionaries.

18. Which of the following is a stronger form of cohesion?




A. Functional cohesion


B. Logical cohesion

A. Functional cohesion.

19. Which of the following appears to be the most functionally cohesive?




A. A module that handles all of a customers banking needs


B. A module that handles only transactions related to checking accounts

B. A module that handles only transactions related to checking accounts.