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35 Cards in this Set

  • Front
  • Back

Jerome Bruner

teacher is the guide to helping students construct knowledge, rather than just teach it

Albert Bandura

social learning theory

Jean Piaget

Developmental stages of learning

Lev Vygotsky

Social development theory

Ian Pavlov

Classical Conditioning (dog experiment)

BF Skinner

Behaviorism

Howard Gardner

Multiple Intlligences

Robert Sternberg

Intelligence is: adapting to present environment, selecting a more optimal enviroment, and reshaping current environment.

Daniel Goleman

Emotional Intelligence

Reciprocal Determinism

Albert Bandura; theory that a person's behavior is both influenced by personal factors and the social enviroment

Classical Behaviorism

John B. Watson; behavior is measurable and can be changed through the application of various behavior principles.

Schema

a cognitive framework or concept that helps organize and interpret information.

Scaffolding

the assistance given a child to successfully perform a task

Emotional Intelligence

The ability to monitor one's own emotions and other people's emotions. There are three models.


Zone of Proximal Development

the difference between what a student can develop with help or do alone

Stimulus Generalization

When the conditioned stimulus tends to provoke similar responses after the response has been conditioned.

Social Learning Theory

Bandura; people learn through observing others' behavior, attitudes and outcomes of those behaviors.

Shaping

Process of teaching a complex behavior by rewarding closer and closer approximations of the desired behavior.

Multiple Intelligences theory

Garder; seeing intelligence as having strengths in different abilities instead of being "smart" with just one ability

Metacognition

awareness and understanding of one's own thought processes

Piaget's Cognitive Developmental Stages

new information must be fitted with existing concepts

Intrapersonal Intelligence

knowledge of oneself

Primary Reinforcer

biological needs

Secondary Reinforcer

Anything that can get you primary reinforcers

Positive reinforcers

Added to environment that brings about an increase in preceding response

Negative Reinforcers

When taking away an unpleasant stimulus increases the preceding response

Punishment

Decreases the frequency of the behavior preceding it

Sensorimotor

Nothing exists if not present

Preoperational

Limited to own perspective of physical objects

Concrete Operational

Limited to physical object

Formal Operational

More abstract thought processes

Operant Conditioning

Operant is when a response is more likely to occur again, or less likely, depending on the consequences.

Classical Conditioning

Classical conditioning is when a neutral stimulus comes to elicit a response after being paired with a stimulus that naturally brings about that response.

Unconditioned Stimulus

UCS- Something that is not conditioned to anything. (ex. the food before it's paired with the bell)

Conditioned Stimulus

CS- Something that causes the reaction. (ex. the bell, after conditioning)