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43 Cards in this Set
- Front
- Back
Rising action |
Rising action are the events that lead to the climax |
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Falling action |
Falling action are the events that lead to the resolution or conclusion |
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Conflict |
Conflict is an internal or external struggle that a character faces throughout the story |
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Climax |
Climax is the point where the story dramatically changes |
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Personification |
Personification is when an author gives an inanimate object human characteristics |
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Theme |
Theme is the moral lesson of a story |
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First person narration |
First person narration is when a major, minor or a silent character tells the story |
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Plot |
Plot are the main events of a story |
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Imagery |
Imagery is an author's use of vivid and descriptive details to evoke your sense of smell, touch, sight, sound, and taste |
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Setting |
Setting is where and when a story takes place |
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Simile |
Simile is a comparison between two things using the keywords "like" or "as" |
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Metaphor |
Metaphor is a comparison between two things without using the words "like" or "as" |
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Dramatic irony |
Dramatic irony is when the audience knows more than the characters in the play or story |
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Verbal irony |
Verbal irony is a form of irony in which the opposite of what is expected happens |
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Pun/sexual innuendo |
Pun/sexual innuendo is when the author plays with the multiple definitions of a word usually for a comedic or witty effect |
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Style |
Style is the author's way of writing a play or a story |
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Flashback |
Flashback is when the author reveals a character's past |
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Oxymoron |
Oxymoron is when two words that contradict each other are placed side by side on the same line |
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Pathetic fallacy |
Pathetic fallacy is when the author uses the weather to reflect what is happen in a story |
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Soliloquy |
Soliloquy is when a character recites a long speech in the absence of other characters on stage |
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Monologue |
Monologue is when a character recites a long speech in the presence of other characters on stage |
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Alliteration |
Alliteration is the reputation of consonants |
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Symbolism |
Symbolism is when an object, word or a moment in a story represents something greater than what it is |
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Foreshadowing |
Foreshadowing is when the author hints at future events in the story |
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Dynamic character |
A dynamic character is a character that goes through a significant change in a story |
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Static character |
A static character is a character that does not go through any change in the story |
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Round character |
A round character is a multi dimensional character whereby a lot of details about him/her |
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Flat character |
A flat character is a one dimensional character whereby little datails is revealed about him/her |
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Stock character |
A stock character is a stereotypical character that can be easily identifiable |
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Foil character |
A foil character is a character that juxtaposes or contradicts the behavior of another character |
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Hyperbole |
Hyperbole is when an author explicitly over exaggerates a detail simply for the purpose of humor, emphasis, and clarity |
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Non-fiction |
A non-fiction is any story that is factual and true. It involves real people and real places. |
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Assonance |
Assonance is the repetition of vowels |
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Motif |
Motif is an author's use of reoccurring images to emphasize a particular theme. |
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Allusion |
Allusion is an indirect or passive reference |
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Making connections |
Making connections is when a reader connects what they know to what they are reading |
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Making predictions |
Making predictions is when readers think about What's going to happen and make predictions based on what they know and what they have read |
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Asking questions |
Asking questions is when a reader asks themselves questions before, during and after reading to better understand the author and the meaning of the text |
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Visualizing |
Visualizing is when the author pictures what is happening as they read |
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Monitoring and clarifying |
Monitoring and clarifying is when the reader stops to think about what they are reading and knows what to do when they don't understand |
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Summarizing and synthesizing |
Summarizing and synthesizing is when the reader identifies the most important ideas and restate them in their own words |
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Determining What's important |
Determining What's important is when the reader thinks about the text's big idea or message and why it's Important |
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Analyzing the author's craft |
Analyzing the author's craft is when a reader notices the way the author uses language to get his or her idea across |