Use LEFT and RIGHT arrow keys to navigate between flashcards;
Use UP and DOWN arrow keys to flip the card;
H to show hint;
A reads text to speech;
52 Cards in this Set
- Front
- Back
PLOT |
A SERIES OF EVENTS THAT PRESENT AND RESOLVE A PROBLEM; IT TELLS A STORY |
|
CHARACTER |
A PERSON IN A STORY |
|
PROTAGONIST |
THE MAIN CHARACTER IN A STORY |
|
ANTAGONIST |
THE OPPOSITION TO THE MAIN CHARACTER IN A STORY; THE ENEMY OF THE MAIN CHARACTER |
|
CONFLICT |
THE PROBLEM IN A STORY |
|
MAN VS MAN |
ONE PERSON IS IN CONFLICT WITH ANOTHER PERSON |
|
MAN VS SELF |
INTERNAL CONFLICT; A CONFLICT WITHIN A CHARACTER |
|
MAN VS NATURE |
A PERSON IS IN CONFLICT WITH A BLIZZARD, TORNADO, RIVER, ETC. |
|
CLIMAX |
THE TURNING POINT IN THE STORY; THE POINT IN A STORY WHEN THE CONFLICT MUST BE SOLVED; THERE WILL BE A WINNER AND A LOSER; |
|
FALLING ACTION |
THE EVENTS IN A STORY THE RESULT FROM THE CLIMAX |
|
RESOLUTION |
THE POINT OF THE STORY THAT TIES UP ALL LOOSE ENDS; MAY BE LEFT UP TO THE READER |
|
SETTING |
THE TIME AND PLACE A STORY OCCURS |
|
MOOD |
THE FEELING THAT IS CREATED IN THE STORY |
|
THEME |
THE AUTHOR'S MESSAGE TO THE READER; THE LESSON THE AUTHOR WANTS THE READER TO UNDERSTAND |
|
PURPOSE |
THE REASON AN AUTHOR WRITES; MAY BE PERSUASIVE, INFORMATIVE, OR ENTERTAINING |
|
INFORMATIVE WRITING |
WRITING THAT GIVES INFORMATION TO THE READER: A TEXTBOOK, DIRECTIONS, NEWSPAPER ARTICLE |
|
ENTERTAINING WRITING |
WRITING THAT IS FOR PURE PLEASURE |
|
PERSUASIVE WRITING |
WRITING WITH THE INTENT TO CHANGE THE READER'S MIND |
|
CONTEXT CLUES |
HINTS IN THE TEXT THAT HELP A READER UNDERSTAND A DIFFICULT OR UNUSUAL WORD |
|
FLASHBACK |
A SCENE IN A STORY THAT RELATES PAST EVENT |
|
DIALOGUE |
THE WORDS THAT ARE SPOKEN BY THE ACTORS IN A PLAY |
|
STAGE DIRECTIONS |
THE WORDS THAT GIVE THE ACTORS INSTRUCTIONS ON WHAT TO DO IN A PLAY |
|
FORESHADOWING |
EVENTS THAT HELP PREDICT WHAT WILL HAPPEN LATER IN A STORY |
|
DIALECT |
USING WORDS THAT SOUND LIKE AND SPELLED LIKE HOW THEY ARE SAID "Y'ALL, FIXIN'TO" |
|
POINT OF VIEW |
WHO IS TELLING A STORY |
|
1ST PERSON POINT OF VIEW |
A CHARACTER IN A STORY TELLS THE STORY |
|
3RD PERSON POINT OF VIEW |
AN OUTSIDE NARRATOR TELLS THE STORY |
|
LOGICAL APPEAL |
IN PERSUASION, IDEAS THAT APPEAL TO THE BRAIN; FACTS, STATISTICS, PERCENTAGES, CHARTS/GRAPHS |
|
EMOTIONAL APPEAL |
IN PERSUASION, IDEAS THAT APPEAL TO THE HEART; PERSONAL STORIES...USES LOADED LANGUAGE |
|
LOADED LANGUAGE |
WORDS THAT ARE FULL OF EMOTION TO CREATE A FEELING; USED IN PERSUASIVE WRITING |
|
FAULTY REASONING |
IDEAS THAT ARE PRESENTED IN PERSUASIVE WRITING THAT DO NOT MATCH THE CLAIM; IT DOES NOT FOLLOW |
|
AUDIENCE |
IN PERSUASIVE WRITING, WHO IS THE MESSAGE FOR? |
|
CLAIM |
THE MESSAGE OR IDEA THAT IS BEING PRESENTED IN PERSUASIVE WRITING |
|
SEQUENCE |
A PATTERN OF NONFICTION TEXT IN WHICH IDEAS ARE PRESENTED STEP-BY-STEP |
|
CHRONOLOGICAL ORDER |
A PATTERN OF NONFICTION TEXT IN WHICH IDEAS ARE PRESENTED IN THE ORDER THEY OCCURRED IN THE PAST: BIOGRAPHY, AUTOBIOGRAPHY |
|
COMPARE AND CONTRAST |
A PATTERN OF NONFICTION TEXT IN WHICH TWO IDEAS ARE PRESENTED FOR THEIR SIMILARITIES AND THEIR DIFFERENCES |
|
CAUSE AND EFFECT |
A PATTERN OF NONFICTION TEXT IN WHICH THE RELATIONSHIP BETWEEN AN EVENT AND THE REASONS WHY THE EVENT OCCURRED |
|
PROBLEM/SOLUTION |
A PATTERN OF NONFICTION TEXT IN WHICH A SITUATION IS PRESENTED THAT NEEDS A RESOLUTION OR FIXING |
|
SIMILE |
FIGURATIVE LANGUAGE THAT IS A COMPARISON USING LIKE OR AS |
|
METAPHOR |
FIGURATIVE LANGUAGE THAT IS A COMPARISON BETWEEN TWO THINGS WITHOUT USING LIKE OR AS |
|
PERSONIFICATION |
FIGURATIVE LANGUAGE THAT GIVES SOMETHING THAT IS NON-HUMAN SOME HUMAN QUALITITES |
|
HYPERBOLE |
FIGURATIVE LANGUAGE THAT IS AN OVER-THE-TOP EXAGGERATION |
|
STANZA |
A POETRY PARAGRAPH |
|
FICTION |
WRITING THAT IS NOT TRUE |
|
NON-FICTION |
WRITING THAT IS TRUE |
|
BIOGRAPHY |
THE STORY OF A PERSON'S LIFE AS TOLD BY SOMEONE ELSE |
|
AUTOBIOGRAPHY |
THE STORY OF A PERSON'S LIFE THAT IS TOLD BY THAT PERSON HIMSELF/HERSELF |
|
MEMOIR |
AN EMOTIONAL AUTOBIOGRAPHICAL STORY |
|
MYTH/FOLKTALE |
A FICTIONAL STORY (USUALLY WITH ANIMALS) THAT TEACHES A LESSON |
|
MORAL |
THE LESSON OF A MYTH OR FOLKTALE |
|
DRAMA |
A TYPE OF LITERATURE THAT IS MEANT TO BE ACTED ON A STAGE |
|
BIAS |
BASING A CONCLUSION OF PERSONAL OPINION RATHER THAN FACTS |