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80 Cards in this Set

  • Front
  • Back

Environmental forces

Social, economic, technological, competitive, regulatory

What is Marketing?

2+ parties with unsatisfied needs, desire and ability to be satisfied, way for parties to communicate, something to exchange

How to (1) discover consumer needs and (2) satisfy them

(1) research (2) Marketing program

Marketing program contains a combination of ..

4 P’s

Value strategies

Best price, best product, best service

How do consumers benefit?

Form utility, place utility, time utility, and possession utility

Market

People with desire and ability to buy an offering

Target market

One or more specific groups of potential consumers toward which an organization directs its marketing program

Customer value proposition

Cluster of benefits that organization promises customers to satisfy their needs

Customer value

Unique combo of benefits received by targeted buyers; include quality, convenience, on-time delivery, and before-sale and after-sale service at a specific price

Relationship marketing

Links the organizations to its individual customers, employees, suppliers, and other partners for their mutual long-term benefit

Marketing program

Plan that integrates marketing mix to provide a good, service, or idea to prospective buyers

Market segments

Homogeneous groups of prospective buyers that (1) have common needs (2) respond similarly to marketing action

Market orientation

Focuses on (1) continually gathering info on consumer needs (2) sharing this info across departments (3) used to create customer value

Ultimate consumer

People who use products/services purchased for a household

Organizational buyers

Manufacturers, wholesalers, retailers, service companies, non profits, government agencies that buy products for own use or resale

Who benefits?

(1) consumers who buy (2) organizations that sell (3) society as a whole

Takes ___ raw ideas to generate ONE commercial success

3,000

__% of new product launches fail

40

Product era

1920s- goods were scarce, buyer expectation low

Sales Era

1920s-1960s - product more goods than buyers could consume. Competition grew, firms hired more salespeople.

Marketing concept era

1950s- Marketing was motivating force in firms

Customer relationship era

1980s- occurs as firms continuously seek to satisfy expectations of customers

Three levels of product

Augmented product, actual product, core benefit

Augmented product

After-sale service, warranty, installation, delivery and credit

Actual product

Brand name, quality level, design, packaging, features

Types of organizations

For profits, non profit, government agencies

NAICS Code

Classified industries into multi-digit categories, greater number of digits = more specific data

Techniques for deciding business direction

(1) business portfolio analysis (2) diversification analysis

business portfolio analysis

Way to quantify performance measures and growth targets to analyze SBU. Money generated or required from SBU

Strategic marketing process

Planning, implementation, evaluation

Diversification analysis

Helps firm search for growth opportunities among current/new markets/products

Market penetration

Increase sales of current products in current markets

Diversification

Developing new products and selling in new markets

Dogs

Low market share low growth

Cash cows

High market share low growth

Question marks

Low market share high growth

Stars

High market share high growth

Planning phase

Obtaining resources, design marketing organization, define tasks and deadlines, execute marketing program

Marketing strategy

Means by which marketing goal is achieved

Marketing tactics

Day-to-day operational marketing actions for each element of marketing mix

Strategic business unit (SBU)

Unit of an organization that markets set of related offerings to clearly defined customers

Visionary organizations

Establish foundation, set direction, strategy to develop and market offerings

Generational Marketing

Baby boomers (1946-1964), generation x (1965-1976), Generation Y (1977-1994), millennials (1995+)

Culture

Set of values, ideas, attitudes that are learned and shared among members of a group

Disposable income

Money left over after taxes- used for necessities

Discretionary income

Money left over after after taxes and necessities- used for luxury items

Pure competition

Large # sellers, similar products, place is important

Pure competition

Large # sellers, similar products, place is important

Monopolistic competition

Large number of sellers, unique but substitutable, pricing is important

Oligopoly

Few large competitors, similar products, promotion is key for product difference perception

Oligopoly

Few large competitors, similar products, promotion is key for product difference perception

Monopoly

Single producer, unique & unsubstitutable, unimportant

Sherman antitrust act

Forbids monopolies and conspiracies in restraint of trade

Sherman antitrust act

Forbids monopolies and conspiracies in restraint of trade

Clayton Act

Encourages competition

Robinson-Patman act

Unlawful to discriminate prices charged to different purchasers of same product

Consumer confidence index

Expectations of future financial positions

Tech’s impact on customer value

Cost is decreasing and more accessible

Internet of things

Network of products embedded with connectivity enabled electronics

Market space

And information and communication based electronic exchange environment

FTC

Cease and desist order, corrective advertising

Caveat emptor

“Let the buyer beware”

Ethics of exchange

Both parties are better off

Consumer bill of rights

The right to safety, choose, be informed, heard

Consumer bill of rights

The right to safety, choose, be informed, heard

Ethics of competition

Economic espionage- trade secrets of competitors; bribery

3 concepts of social responsibility

Societal responsibility, stakeholders responsibility, profit responsibility

Triple bottom line

People, planet, profits

Social audit

Assessment of a firms performance in terms of social responsibility

Sustainable development

Conducting business in a way that protects the natural environment while making economic progress

Purchase decision process

Prob recognition, info search, alt. Eval, purchase decision, post-purch behavior

Situational influence

Purchase task, social & physical surroundings, temporal effect, antecedent states

Consumers learn from experience by

Drive, cue, response, reinforcement.

Stimulus generalization

Using the same brand for different product

Consumer motivations

Ideals, achievement, self expression

Role of family in purchase process

Info gatherer, influencer, decision maker, purchased, user

Maslows Hierarchy of needs

Personal, social, self, safety, phsych

Key personal traits

Assertiveness, extroversion, compliance, dominance

Change attitudes by

Change beliefs and perceptions about attributes & add new product attributes