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21 Cards in this Set
- Front
- Back
object |
one tangible example of a class; an instance of a class |
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object code |
code that has been trnaslated to machine language
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object diagrams |
UML diagrams that are similar to class diagrams, but that model specific instances of classes
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object dictionary |
a list of the objects used in a program, including which screens they are used on and whether any code, or script, is associated with them. |
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object-oriented programming |
a programming model that focuses on components and data items (objects) and describes their attributes and behaviors.
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OOP |
a programming model that focuses on components and data items (objects) and describes their attributes and behaviors. |
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one-dimensional array |
a list accessed using a single subscript
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one-to-many relationships |
the relationship in which one row in a table can be related to many rows in another table. it is the most common type of relationship among tables
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one-to-one relationship |
the relationship in which a row in one table corresponds to exactly one row in another table. |
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opening a file |
the process of locating a file on a storage device, physically preparing it for reading, and associating it with and identifier inside a program.
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operating system |
the software that runs a computer and manages its resources |
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OR decision |
a devision that contains two or more conditions; if at least one condition is met, the resulting action takes place
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order of operations |
describes the rules of precedence
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out of bounds |
describes an array subscript that is not within the range of acceptable subscripts
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outer loop |
the loop that contains a nested loop
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output |
describes the operation of retrieving information from memory and sending it to a device, such as a monitor or printer, so people can view, interpret, and work with the results.
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output symbol |
a symbol that indicates an output operation and is represented as a parallelogram in flowcharts. |
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overhead |
all the resources and time required by an operation
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overload a method |
to create multiple methods with the same name but different parameter lists.
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overloading |
supplying diverse meanings for a single identifier
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overriding |
the mechanism by which a child class method is used by default when a parent contains a method with the same signature. |