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26 Cards in this Set
- Front
- Back
CONNECTIVITY |
Connectivity is the connection of |
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HARD DRIVE |
Refers to objects that you can actually touch, like disks, disk drives, display screens, keyboards, printers, boards, and chips
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PROCESSOR |
The brain of the computer where everything is controlled. The speed of the processor runs on GHZ
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HDMI
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A standard for connecting high-definition video devices.
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GHZ
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1. Short for gigahertz, GHz is a unit of measurement for alternating current (AC) or electromagnetic (EM) wave frequencies equal to 1,000,000,000 Hz. 2. When referring to a computer processor or CPU, GHz is a clock frequency, also known as a clock rate or clock speed, representing a cycle of time. |
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GB
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A gigabyte is a measure of computer data storage capacity that is roughly equivalent to 1 billion bytes
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ISP |
Internet service provider is the company that provides the internet we get to our houses |
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BANDWIDTH |
a range of frequencies within a given band, in particular that used for transmitting a signal. |
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ADSL |
Asymmetric digital subscriber line (ADSL) is a type of digital subscriber line (DSL) technology, a data communications technology that enables faster data transmission over copper telephone lines rather than a conventional voiceband modem can provide.
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FIREWALL |
protect (a network or system) from unauthorized access with a firewall. |
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ANTI SPYWARE |
Anti-spyware software is a type of program designed to prevent and detect unwanted spyware program installations and to remove those programs if installed. Detection may be either rules-based or based on downloaded definition files that identify currently active spywareprograms.
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DOWNLOADING |
The copying of data from the internet or an online store such as games, films and music |
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STREAMING |
Streaming means listening to music or watching video in 'real time', instead of downloading a file to your computer and watching it later. With internet videos and webcasts of live events, there is no file to download, just a continuous stream of data.
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DRM |
Digital rights management (DRM) is a systematic approach to copyright protection for digital media. The purpose of DRM is to prevent unauthorized redistribution of digital media and restrict the ways consumers can copy content they've purchased.
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COPYRIGHT |
The exclusive and assignable legal right, given to the originator for a fixed number of years, to print, publish, perform, film, or record literary, artistic, or musical material. The copyright
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POWERLINE |
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LAN |
A group of computers and associated devices that share a common communications line or wireless link to a server.
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LATENCY |
Delay between information being send and received online such as sound and picture (A lag is a high latency) |
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MALWARE |
Software which is specifically designed to disrupt or damage a computer system.
Such as cookies, phishing and spyware |
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INTERNET |
A big network allowing communication. The internet connects smaller websites together |
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WORLD WIDE WEB |
Allows information to be connected to other information (Websites and webpages make up the world wide web) |
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QR CODE |
QR code (abbreviated from Quick Response Code) is the trademark for a type of matrix barcode. A unique scanner in a square shape and links to a website address. |
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RSS
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A standardized system for the distribution of content from an online publisher to Internet users.
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NFC
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A contactless pay and an example of this is oyster card or apple pay. Data isbeing transferred wirelessly from one device to another. Short range connectionas the reader needs to be physically touching the device
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WIRELESS CHARGING
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Inductive charging (also known as wireless charging) uses an electromagnetic field to transfer energy between two objects through electromagnetic induction. This is usually done with a charging station. Energy is sent through an inductive coupling to an electrical device, which can then use that energy to charge batteries or run the device.
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3D TECHNOLOGY
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