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14 Cards in this Set
- Front
- Back
Joseph Campbel |
He was the first person to write about the Hero’s Journey in his bookThe Hero With a Thousand Faces. He discovered many common patterns running through hero myths and stories from around the world. |
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Monomyth |
1 Myth- Another word for the Hero's Journey |
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Step 1: The Ordinary World |
The hero’s normal world before the story begins. |
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Step 2: Call to Adventure |
The hero is presented with a problem, challenge, or adventure to undertake. |
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Step 3: Refusal of the Call |
The hero refuses the challenge or journey, usually out of fear. |
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Step 4: Meeting with the mentor |
The hero meets a mentor to gain confidence, advice, or training to face the adventure. |
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Step 5: Crossing the first threshold |
The hero crosses the gateway that separates the ordinary world from the special world . |
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Step 6: Tests, Allies, Enemies |
The hero faces tests, meets allies, confronts enemies, and learns the rules of the Special World. |
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Step 7: Approach |
The hero has hit setbacks during tests and may need to reorganize his helpers or rekindle morale with mentors. |
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Step 8: The Supreme Ordeal |
The biggest life or death crisis. The hero faces his greatest fear and only through this scary experience can the hero be “reborn” experiencing even greater powers to see the journey to the end. |
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Step 9: The Reward |
The hero has survived death, overcome his greatest fear, and now earns the reward he sought. |
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Step 10: The Road Back |
The hero must recommit to completing the journey and travel the road back to the Ordinary World. New challenges often arise. |
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Step 11: Resurrection |
The hero faces a final test where everything is at stake and he must use everything he has learned on his journey. Sometimes the hero will look as if he/she is dying, but will live at the end. |
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Step 12: Return with the Elixer |
The hero returns home from the journey with “some element of treasure” that has the power to change others as the hero has been changed. |