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22 Cards in this Set
- Front
- Back
Interfaces type |
1. Command Base 2. GUI and WIMP 3. Multimedia 4. VR 5. Infographics and Dashboard 6. Web so on.. |
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Command Base |
Commands such as abbreviations (e.g. ls) typed in at the prompt to which the system responds (e.g. listing current files) |
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WAMP and GUI |
Windows, icon, menus, pointing device (WIMP) GUI -> like WIMP but with more variety |
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Multimedia |
Combines different media within a single interface with various forms of interactivity |
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Virtual Reality |
Computer-generated graphical simulations providing: “the illusion of participation in a synthetic environment rather than external observation of such an environment” (Gigante, 1993) |
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Information visualization and dashboards |
Computer-generated interactive graphics of complex data. Amplify human cognition, enabling users to see patterns, trends, and anomalies in the visualization (Card et al, 1999) |
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Web |
Concern was with how best to structure information to enable users to navigate and access it easily and quickly |
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Veen's Principle |
Where am i What's here Where can i go |
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Consumer's electronic and appliance |
Everyday devices in home, public place, or car |
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Mobile |
Handheld devices intended to be used while on the move. Have become pervasive, increasingly used in all aspects of everyday and working life |
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Speech |
Where a person talks with a system that has a spoken language application, e.g. timetable, travel planner |
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Pen |
Enable people to write, draw, select, and move objects at an interface using lightpens or styluses |
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Touch |
Touch screens, such as walk-up kiosks, detect the presence and location of a person’s touch on the display |
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Air-based Gestures |
Uses camera recognition, sensor and computer vision techniques. Example : kinect |
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Haptic |
Applying vibration and forces to a person’s body, using actuators that are embedded in their clothing or a device they are carrying, such as a smartphone (Tactile feedback) |
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Multi-modal |
Meant to provide enriched and complex user experiences |
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Shareable |
Shareable interfaces are designed for more than one person to use. Example : smartboard |
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Tangible |
Type of sensor-based interaction, where physical objects, e.g., bricks, are coupled with digital representations |
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Augmented and Mixed Reality |
Augmented reality - virtual representations are superimposed on physical devices and objects. Mixed reality - views of the real world are combined with views of a virtual environment |
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Wearables |
First developments were head- and eyewear-mounted cameras that enabled user to record what was seen and to access digital information |
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Robots and Drones |
Drones Unmanned aircraft that are controlled remotely and used in a number of contexts |
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Brain and Computer interfaces |
Brain–computer interfaces (BCI) provide a communication pathway between a person’s brain waves and an external device, such as a cursor on a screen |