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30 Cards in this Set
- Front
- Back
Strategy
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Plan, methods, or series of maneuvers to obtain a specific goal or result
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Competitive Strategy
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Specifically designed to achieve a competitive advantage
-Defined in response to industry environment and current business environment |
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Competitive Advantage
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1. Create new product
2. Enhance products 3. Differentiate products 4. Lock in customers and buyers 5. Lock in Suppliers 6. Raise Barriers to market entry 7. Establish alliances 8. Reduce costs |
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Industry Structure Model
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Business world in which we live
1. customers-bargaining power 2. suppliers-bargaining power 3. Substitute Vendors- Threat 4. New Vendors-New entrant threat |
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Value Chain
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Network of value-creating activities
1. Marketing and sales 2. Inbound logistics 3. Operations or manufacturing 4. Service/support -Margin |
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Margin
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Total value added-total costs incurred-revenues-cost
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Linkages
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Interactions across value activities
1. sources of efficiencies 2. readily supported by information systems 3. Reduce inventory costs |
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SMART Goals
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S-Specific
M-Measurable A-Attainable R-Relevant T-Timely |
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Switching costs
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Negative costs that a consumer incurs as a result of changing suppliers, brands or products
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Business Model
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A framework for creating economic and social value
1. Method to where a business can sustain itself or generating revenue 2. How a company makes money |
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Activities
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Transform resources and information of one type into resources and information of another type
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Facilities
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structures used within the business process (inventories or databases)
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Resources
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items of value (case of milk)
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Process automation options
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1. People
2. Procedures 3. Data 4. Software 5. Hardware |
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Emerging Technology
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Mobile computing, user interfaces, cloud computing, radio frequency identification, 3-D printing
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Mobile Computing
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1. Platforms
2. History 3. Connectivity 4. Functionality |
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Cloud Computing
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1. Infrastructure-as-a-service
2. Platform-as-a-service 3. Software-as-a-service |
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3-D Printing
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3-D object is created by connecting successive cross-sections of material
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Radio-Frequency Identification
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1. Auto identification method
2. Can be incorporated into a product, animal or person for the purpose of identification and tracking through radio waves |
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Innovation
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Quicken pace at which business is done
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DICEE Approach
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D-Deep
I-Indulgent C-Complete E-Elegant E-Emotive |
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System Goals
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Make the system goals SMART
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Systems Development Life Cycle
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Process used to develop a new IS
1. System Definition 2. Requirements Analysis 3. Component Design 4. Implementation 5. System Maintenance |
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IS Development Challenges
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1. Difficulty of determining requirements
2. Changes in requirements 3. Scheduling and budgeting 4. Changing technology 5. Diseconomies of Scale |
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Brook's Law
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Adding more people to a late project makes the project later
-Diseconomies of scale: diminishing MPL |
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Requirement
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1. A characteristic of an information system
2. Single piece of functionality 3. Single design element |
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Tangible/Intangible Costs
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Directly measurable in dollar amounts/Difficult to asses a dollar value
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Project Valuation Techniques
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1. Total cost of ownership
2. Payback 3. Net Present Value 4. ROI |
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Project Plan
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1. Project Team
2. Work Breakdown Structure 3. Costs 4. Risks |
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PMLC Challenges
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1. Coordination
2. Diseconomies of Scale 3. Configuration Control 4. Unexpected events |