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18 Cards in this Set
- Front
- Back
Enterprise |
Entrepreneurial activity or a business/company. |
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Entrepeneur |
Someone who creates a business,taking on financial risks with the aim of making a profit from the business. |
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Consumer |
Someone who buys and uses goods and services.
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Obsolete |
Out of date or not used anymore. |
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E-commerce |
Using the internet to carry out business transactions. |
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M-commerce |
Using mobile technologies, such as smartphones and tablets, to carry out business transactions. |
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Social Media |
Websites that allow users to interact with other users, by sharing text based messages, pictures or links to online content. |
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Payment Playforms |
Enable businesses to take online payments from customers. They are usually free for the customer to use, but take a small amount of commission from the seller. |
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Market Place |
The activities involved in buying and selling particular types of goods or services, in competition with other companies. |
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Data |
Information, particularly statistics, that can be collected and analysed. |
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Demographic |
Relating to the population, such as average age, average income and so on. |
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Stakeholder |
Anyone who has an interest in the activities of a business, such as its workers, its suppliers, its directors, the local community and the government. |
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Ethics |
Moral principles or standards that guide the behaviour of a person or business. |
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Intuition |
Knowing something instinctively or understanding something easily without conscious thought. |
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USP |
Unique Selling Point. Something that makes a product stand out from the competitors. |
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Values |
Standards or behaviour or moral principles. |
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Loyalty |
Wanting to always support something or someone. |
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Market Share |
The proportion of sales in a market that are taken by one business. |