Video games and Internet have always been looked at in a negative light from a health standpoint. Logically you could see how hours sitting in front of a screen could lead to obesity. One study found that those who used the computer or played video game for more than four hours were more likely to be obese (Bener). According to another source the typical American youth from ages 8 to 18 will spend almost 7 hours in front of electronic media (Wack and Dunn). This amount of time is significant and can lead to forming sedentary behavior associated with obesity. The relationship between weight and electronic media use is staggering. Some studies have shown that electronic use, such as television and video games, has almost a linear relationship with weight (Atherton and Metcalf). Internet use, television, and video games are a part of the average teenager’ s life, it doesn’t mean you have to give up all three but moderation is key in order to lead
Video games and Internet have always been looked at in a negative light from a health standpoint. Logically you could see how hours sitting in front of a screen could lead to obesity. One study found that those who used the computer or played video game for more than four hours were more likely to be obese (Bener). According to another source the typical American youth from ages 8 to 18 will spend almost 7 hours in front of electronic media (Wack and Dunn). This amount of time is significant and can lead to forming sedentary behavior associated with obesity. The relationship between weight and electronic media use is staggering. Some studies have shown that electronic use, such as television and video games, has almost a linear relationship with weight (Atherton and Metcalf). Internet use, television, and video games are a part of the average teenager’ s life, it doesn’t mean you have to give up all three but moderation is key in order to lead