Friendliness In Batman

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8.) Friendliness: In Journey, players can meet up with one another in the game world but they cannot communicate with one another via voice chat or even instant messaging. Players that have a low score in friendliness may prefer a game like this because they don’t have to speak to the other players. They can just walk up to another player and stand near them to charge scarves. Players that have a high score in friendliness may not like this feature of the game because they can’t communicate via voice and it’s not a very personal experience.

9.) Excitement-Seeking: In Batman Arkham Knight, you get to be Batman. This is a very exciting game and can be very thrilling for some players because of the different abilities Batman has. Cape gliding, grappling, driving the Batmobile, gadgets, and even the free flow combat system;these are all the different things you can do while playing this game. The excitement of diving into a crowd of 20 gang members and beating them down. Taking down Scarecrow and the Arkham Knight before they destroy Gotham and the thrill of solving murders. PLayers who score high in this category will get a lot of enjoyment from it, the low scorers will not favor this game because they are not looking for thrills. 10.) Activity-Level: In Kinect Rush-A Disney Pixar Adventure, this game will appeal to players who like high activity. Players have to run in place, jump, squat down, and are constantly moving in front of the Kinect device while playing this game. Players that score low in this category will not enjoy all the activity that takes place while playing this game. If you don’t enjoy a lot of physical activity this will not be a good game for you to play and enjoy. 11.) Assertiveness: In World of Warcraft, players that hold a high score in assertiveness might enjoy playing WOW and leading a raid group. They would take pleasure in directing players on the mechanics of the boss fight and take pride in setting the raid up for others to join and take part. Players who score low in assertiveness may not want to be a raid leader but that doesn’t mean they don’t want to raid, sometimes these people are happy to just follow directions and do what they are told. 12.) Cautiousness: In XCOM: Enemy Unknown, players have to take step by step actions and take the time to think before they make their moves. Players who score high in cautioness like these type of games as opposed to the games you just run in and shoot everything up. Players who score low in this category will find these games dull. They like to act first and ask questions later, they might prefer a game like Kayne & Lynch. 13.) Emotionality: In Mass Effect 2, players have to make decisions that affect the gameplay and how npcs will treat the team of people the player is controlling. Someone with a low emotionality score doesn’t
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Players can use their pick axes and dig until they discover caves with baddies to kill. Players enjoy this game because they can take chances in exploring the environment and discovering new things, they can even build a fort to keep them safe at night when the monsters come out or keep digging and cutting down trees. Players that don’t like exploring new things will find this game unenjoyable, but may like the game NBA 2K15 because of the repetitiveness that comes with just playing …show more content…
With dutifulness comes the feeling of obligation. Some players say they feel obligated to take care of the Mii’s and see that they are all happy. The needs of the islanders vary from wanting to be entertained, hunger, cleanliness, and loneliness. Players can even design the Mii’s living spaces and pick out their outfits. This game appeals to people who like to fulfill duties. This is a perfect game for someone who likes to follow through on duties. Players that have a low score in dutifulness will not enjoy this game because the whole concept of this game is performing duties for in game characters and fulfilling their

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