Summary: Heroes Of The Computer Revolution

Improved Essays
Hackers: Heroes of the Computer Revolution is a book written by Steven Levy about the early days and what he defined as “True Hackers”. This book starts off talking about the Tech Model Railroad Club in the 1950s all the way to the “Gamer Hackers” of the 1980s. It describes the different equipment that was used during the periods, the skills of the hackers, and the reasons they either became hackers or was interested in computers. Hackers in today’s society are not the same as in the 1950s. Part 1: True Hackers This section of the book tells us about the early members of the Tech Model Railroad Club (TMRC) at MIT. Peter Samson joined the club his first week at MIT since his dad worked for the railroad. Other members of the group included …show more content…
Working for HP, he built his own computer that required fewer chips. Steve Jobs wanted to work with Steve Wozniak and sell these kind of computers. That is how Apple was created, selling computers for $666.66 dollars. Apple started out of their garage with Steve Jobs doing the managing of the company and Wozniak creating the hardware. The Hacker Ethic started to fail due to companies not wanting to share their products with competitors and wanting to charge for their products.
Part 3: Game Hackers With computer games becoming popular, Ken and Roberta Williams started creating games and were the co-founders of Sierra Online. They created games like Wizard and the princess. People were buying computers just to play games. Hackers had more access to computers now than they did in the past. John Harris started producing games for On-Line. He brought Frogger to the Atari system. Companies started using copy protections for their software, making it so you couldn’t use it without permission. The Hacker Ethic codes were no more. Companies didn’t share their ideas because they want to make more money. Software was no free for anyone to use. If you wanted the new game release you would have to buy it. Computer programs became a business ran by people that wanted to make money instead of from just the pride and glory or creating something that no one has seen

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