A dialogue is a conversation between two or more entities regarding a particular topic for a purpose. As mentioned earlier, there are four groups which can be associated with that of a product among whom the dialogue happens
Designer – Designer
Designer – Product
Components of product
Product – Environment
Product – User
User – User
In the context of Architectural Hermeneutics, Snodgrass and Coyne discusses conditions for a dialogue to happen taking the reference definition of German philosopher Hans-Georg Gadamer (Snodgrass & Coyne, 2006). The conditions are
Open minded
People have their own opinion
People having contradicting opinions
Should accept others point as worthy consideration
Regarding a particular topic
For a purpose
Examples of a Design Dialogue Example 1 of a dialogue: The potter wants to mold the clay in a certain way. …show more content…
He thinks of an image and tries to craft it from the clay with his hands. But clay is stubborn; it has a nature of its own. It may not always accept the form the potter is trying to give to it. Clay continuously tries to communicate to potter by virtue of the shape it takes and sends signals to potter through his hands. Potter responds to it and continues to evolve the design of pot by manipulating the amount and direction of pressure he is applying in the making. Thus, both the designer and product have their own voices in a peculiar way and dialogue happens to form a final product. Example 2 of a dialogue: Below is set of three diagrams. Each diagram has a major entity and below are the options depicting the possibilities of perceptions. The question is how is it being perceived? Option A is additive in nature while Option B is subtractive in nature. Option A is formed as addition of two squares. Option B is formed by subtracting portions from a larger square. Even the product is once formed it is not always received in the same manner. In the above set of diagrams the probability of the diagram being read as option A increases while chances of being read as option B decreases as one moves from left to right. This is an example of the perception of the user towards finished design Necessity of a dialogue in process of designing “The impractical idealism of designers who want to redesign entire cities and whole processes of manufacture when they are asked to design simple objects” a quote from Christopher Alexander’s ‘Notes on the Synthesis of Form’ (Alexander, Seventh Printing, 1973) Though these words were told in the realm of ‘good fit’ in the book; there is a conflict that can be seen in the quotes, the conflict between designer’s aspirations and that of the brief given to the designer in the environment he needs to design. Thus, there will be a negotiation conversation to lead further between designer, environment and client towards a product. Approach to design - Lawson’s studies on design behavior (Lawson, 1979) have compared the problem - solving strategies in a designer’s way to that of scientist’s way; where the results show that designers try to analyze the problem by trying solution rather systematically solving