The first word is also a letter, the first letter of the alphabet. The second word is what one might nickname a man called Richard. The third word starts with "m" and rhymes with "groove".
Leystalker Dro is those three words.
First off, imagine what someone going in blind would feel. They'd probably be thinking they've had a decent run so far, when suddenly, out of nowhere, this rogue thing appears and murders half their …show more content…
The crux of the issue is the method by which you and Dro engage combat. With literally every other creature in withered army training, you get to choose when to engage, and in some cases, you can choose not to engage at all. Discretion is the better part of valor; an option I employed with Lapillia. I didn't think I could deal 37-million damage in time, so I didn't even try. You can pull her if you want, and you can leave her if you want.
However, you don't pull Dro. Dro pulls you. And if Dro pulls you at the wrong time...well, enjoy your three-day wait. And your heart attack.
Look, I'm going to be honest; Dro scares me. Dro scares me like Slenderman or Freddy Fazbear. Dro represents the horror genre that I stay away from. Blizzard, if you want to make a horror game, go for it, but please, keep it out of your MMORPG. Keep it out of your strategy minigame. Keep it where people like me don't have to play it.
Dro needs two or three changes. Of course, if you want to remove him entirely, that's fine too, but if he's here to stay, the following needs to happen.
1) Remove his stealth. He's strong enough as-is without also causing heart attacks. He needs to be able to be engaged at the player's discretion just like everything else in the