This man “killed 77 [innocent children] at a political youth camp.” Breivik “used holographic aiming technology in the game Call of Duty: Modern Warfare to practice his aiming skills. On the contrary, “video games did not seem to be what caused him to go on his shooting spree.” Anders was “known as right-wing political extremists. (Depasquale) Meaning his beliefs are conservative to an extremity. In other words he was a terrorist. One could say that Breivik could not have carried out his plan of demise at the youth camp or have been as successful without the practice in the game Call of Duty: Modern Warfare. Furthermore, research shows that “aim[ing] for the head [of one 's opponent]” is an important skill learned in Call of Duty: Modern Warfare. (“Your Guide to Improved”) Though Anders used Call of Duty: Modern Warfare to practice, he had the intent to perform this shooting before entering the world of video games. Thus, arguably if violent video games did not exist, it would not have ceased Breivik’s inner fire of hatred. He knew right from wrong and chose to let ignorance take over his conscious. Once Breivik is arrested his lawyers struggle to find evidence to prove his ‘innocence’. Imagine being in a casino. Pulling the lever on a slots machine. One orange comes up, another orange come up and, while holding your breath, the third orange pops up: jackpot. Andres lawyers hit the jackpot when coming across the, …show more content…
Absurdity perfectly explains the accusations brought against violent video game companies. Reasonably, “anyone with a [shred] of moral fibre knows better than to [imitate] what they see on-screen, firmly placing [the blame] upon the individual instead.” (Hargreaves) People need to learn how to take responsibility for their actions which won’t happen as long as the stigma of violent video games being poisonous are instilled in the brains of children. Although we would like to think there is a reason such as violent video games for the atrocious behavior of criminals, the truth is that we are the problem, not the games. The false belief that violent video games stems from fear of the unknown. Knowledge is power, the more educated we are on violent video games the less threatened our society will feel. In conclusion, violent video games do not cause real life violence, real life violence is caused by violent