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increasing number of faces to increase surface detail
texture mapping
process of applying a 2d raster image to the face of a 3d model; allows of more detail without increasing geometric complexity
texture co-ordinate (UV)
2 co-ordinate that maps in an image to a 3d model
planar mapping
planar (flat)Cylindrical
Spherical
UV snapshot
Image showing layout of texture co-ordinates
exporting
define UV using reference imageExport UV snapshot
Create texture in PSImport back into Maya
reference image
used to help define a set of texture co-ordinates
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